Posts Tagged ‘PerBlue’

Capital Entrepreneurs Featured in Techcrunch

Wednesday, July 28th, 2010

Steve Faulkner of GeoHuddle was invited to write a guest post about startup culture in Madison.  He wrote an article called Wisconsin: Beer, Cheese and…Startups, which included Capital Entrepreneurs, GeoHuddle, Networked Insights, Entrustet, Virent, PerBlue and Alice.  It’s great to see Madison being recognized as one of the new, up and coming hotbeds of entrepreneurship and technology startups.  From the article:

Most people associate Wisconsin with cheese and beer, but you should think about adding startups to that list. Led by a tidal wave of mostly young entrepreneurs, Madison, Wisconsin is staking a claim as the startup capital of the Midwest. Madison was recently ranked as the 7th most innovative city in the country by Forbes magazine – just above perennial powerhouse Boston, MA.

Several key organizations are driving the growing startup community. Capital Entrepreneurs is a group of over 56 companies that meet on a regular basis to help founders network and develop connections. MERLIN Mentors provides free mentoring services to new startups. Applicants are assigned a team of experienced entrepreneurs who help founders navigate many of the challenges facing a new company. These groups, along with the University of Wisconsin, are fostering a great culture for new startups.

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Capital Entrepreneurs and Merlin Mentors Joint Meeting a Success

Tuesday, July 13th, 2010

Last night, MERLIN Mentors and Capital Entrepreneurs held a joint event at the University Research Park.  It was a great opportunity for CE members to meet successful entrepreneurs in MERLIN Mentors and bridge the gap between some of the newer startups in town with those who have been successful in the past.

Entrustet, PerBlue, GoBuzz, GeoHuddle, Door-6, Student Spill, Y-Innovation, Sector 67, Hardin Design and Development and Badger Trips were among the companies in attendance representing Capital Entrepreneurs.

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PerBlue in Tech News World

Thursday, June 3rd, 2010

PerBlue’s head of marketing Andy Gilbertson was quoted in Tech News World about Apple’s approval process for applications in the app store.  From the link:

“Apple’s approval process to get into the App Store can be a mysterious one with little feedback from them, and they make no guarantees about how long your app will sit in the queue waiting to get reviewed,” Andy Gilbertson, vice president of marketing at PerBlue, a mobile game developer, told TechNewsWorld.

“When we released the latest version of ‘Parallel Kingdom,’ we tried to allot enough time for Apple’s approval process, but it ends up being a guessing game and we guessed wrong,” he said. “As a result, our Android version hit the market nearly two weeks before the Apple version was approved.”

In a game like “Parallel Kingdom” — a real-time, persistent game world — two weeks is a lifetime.

“Many of our Apple players became very frustrated that Android users were getting such a huge head start, and I’m sure we lost some players as a result,” Gilbertson concluded.

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Parallel Kingdom Featured in The Guardian

Monday, May 10th, 2010

PerBlue’s location based game Parallel Kingdom was featured in UK’s The Guardian in a story called Location: Facebook edges closer, while rivals plough on.  From the link:

Parallel Kingdom started as a role-playing game where users had to move in the real world to move in-game. Users reluctant to leave the sofa thought that “sucked”, so now they play with other characters in a region of a Google Map, trading items, fighting and using instant messenger. It has 125,000 registered users and 15,000 regular weekly players.

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Parallel Kingdom Featured in Venture Beat

Saturday, May 8th, 2010

PerBlue’s Parallel Kingdom was featured on Venture Beat yesterday in a story called New Generation of Location Based Games Catches On. From the article:

Then there’s Parallel Kingdom (pictured) for the iPhone and Android platforms, designed by a company called PerBlue in Madison, Wisc. It has 125,000 registered users, of which around 15,000 are active on a weekly basis, with an average session time of 18 minutes. Players typically play the game for 1-3 months.

Parallel Kingdom is reminiscent of role playing games (or RPGs) on the computer or a games console in that it is loaded with features such as a fighting mechanism, a virtual aid to the player, leveling up the character, instant messaging with other players, trading items and food and so on. The character can move in a certain area of a map in the game (projected on Google Maps) and proceed to other areas as they play the game further.

Parallel Kingdom used to be completely tied to players’ location, which meant a player had to physically move in the real world before being able to move in the virtual game world—a feature the designers thought would be cool, but the players didn’t. “We learned that the hard way,” Says Justin Beck, CEO of PerBlue. “The feedback we got from our first iteration was almost uniform: It sucks!”

Now Parallel Kingdom is more lenient in the way actual location is featured in the game. Players don’t really want anything to hinder their experience of a game. If they have five minutes to entertain themselves, the last thing they need is to be told to get off the couch and move.

“We also found that people in general don’t go to that many locations in their lives on a daily basis. They go to school or work, to the gas station, or grocery store and so on. And if you, as a game designer, make them go to a specific location, then you are playing them. So we try to make things that are fun and location-relevant, like checking out where your friends are in the game,” Beck explains.

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Parallel Kingdom Goes Carbon Neutral With Powered Green

Wednesday, April 21st, 2010

Parallel Kingdom, the main game of Capital Entrepreneurs member company PerBlue, partnered with Capital Entrepreneurs member company Powered Green to make the entire virtual world of Parallel Kingdom carbon neutral. From their release:

PerBlue, the developer of Parallel Kingdom, has decided to celebrate the upcoming Earth Day by purchasing enough carbon offsets to power the virtual world’s game servers with renewable energy for a full year. Parallel Kingdom is a location-based game app for iPhone, iPod Touch, Android phones. It is free to download and play.

“The thought of having the entire virtual world of Parallel Kingdom powered by clean energy was a very cool concept to us,” said the CEO of PerBlue, Justin Beck. “Our company might not be big enough to save Earth, but at least we can save our own little world. I think that kind of thinking translates well to how each person can think about their impact on their own personal world.”

In addition to powering Parallel Kingdom’s virtual world with green energy, PerBlue is putting a portion of their revenue towards additional carbon offsets for 7 days starting on Earth Day. For every $3 spent by Parallel Kingdom players, 100 pounds of carbon offsets will be purchased by PerBlue. This will start on Earth Day, and will be effective until April 29th.

Justin Beck says, “We want to do something that allows our players to make their actions count as well. Parallel Kingdom has a great community of people that play, and we want them to feel that they can do something great for the world they live in while also enjoying the Parallel world they play in.”

The carbon offsets are to be purchased through Powered Green, a carbon offset provider based in Madison, WI. Powered Green’s renewable energy credits support the operations and project costs of renewable energy sources.

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Parallel Kingdom on ZDNet

Saturday, April 3rd, 2010

Capital Entrepreneurs member PerBlue‘s main game Parallel Kingdom was featured on ZDNet’s article “Locative Gaming: The First 10 Years.“  From the link:

Kati London from Area/Code spoke at Where 2.0 today in San Jose. She had some awesome examples of how location has changed social interactions in gaming.  Parallel Kingdom in 2008 was an iPhone massively multiplayer mobile game. Similar to World of Warcraft mashed up with Google Maps.

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Justin Beck and Dale Beermann Named to 40 under 40

Friday, March 19th, 2010

Capital Entrepreneurs members Justin Beck of PerBlue and Dale Beermann of Sharendipity were named to In Business Magainzine’s top 40 business people under 40 in Dane County.  They join CE members Nathan Lustig, Sukara Sterling, Ash Gupta and Troy Vosseller as CE members who have been named to this list.

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CE Members Testify at EDC Hearing

Thursday, March 4th, 2010

Capital Entrepreneurs members Nathan Lustig of Entrustet and Forrest Woolworth of PerBlue attended the Madison Economic Development Commission hearing last night to testify about the tech community’s efforts to bring Google Fiber’s test to Madison.  Lustig testified on behalf of Capital Entrepreneurs and spoke about the CE website, Google Fiber Facebook fan page and the Google Fiber Twitter Account. CE member Matt Younkle is on the EDC as the High Tech representitive.

Check out the story on Dane 101 or in The Badger Herald for more information.

If you are interested in helping out, contact us or post in the comments!

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Parallel Kingdom Breaks 100,000 Users

Tuesday, February 16th, 2010

Parallel Kingdom, by Capital Entrepreneurs member company PerBlue, recently registered their 100,000th user.  Congrats to the PerBlue team on their continued success!  From PerBlue’s blog:

…Parallel Kingdom recently achieved a long time milestone. We now have over 100,000 PK user accounts. That’s a lot of PK’ers from all around the world.

Some other fun numbers:
1015 Cities have been founded in PK. There are 1,240,861 Flags, which represent about 425,000 km² of claimed territory across the world. That may sound like a lot, but it’s less than 1% of the Earth’s surface. That leaves 509,647,000 km² of spacious unclaimed territory – go claim some!

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